Autodesk 12812-051462-9011 User Guide 3 - Page 795
Channel Info table
UPC - 606121832362
View all Autodesk 12812-051462-9011 manuals
Add to My Manuals
Save this manual to your list of manuals |
Page 795 highlights
■ Patch object Deletes the highlighted texture map channel if it is the last map channel in the object, and it's not the default map channel. If the highlighted channel is not the last, Clear has no effect. NOTE When you use the Clear function, the software adds a UVW Mapping Clear modifier to the object's modifier stack. You can recover the deleted data by removing the modifier from the stack, or changing its Map Channel setting. Add Appends a new map channel to the object's channel list. If multiple objects are selected, Add becomes available only after you click a track, so the software knows which object to add the channel to. NOTE If you apply mapping with a channel number higher than any existing channels, the software automatically creates all intermediate channels. For example, if you apply a UVW Mapping modifier to a standard object and set Map Channel to 5 in the modifier, the software adds map channels 2, 3, 4, and 5. SubComp Toggles display of the channels' subcomponents. When displayed, you can rename, copy, and paste each subcomponent independently of its parent channel. Each channel except vsel has three subcomponents. Mesh and map channels' subcomponents are labeled X, Y, and Z; those of alpha, illumination, and vertex color channels are R, G, and B (red, green, and blue). Lock Retains the current mapping data information in the table even if you change the selection. For example, if you want to see mapping data for a specific object or objects constantly, first select the objects and then click Lock. Thereafter, if you select different objects in the viewport, the table continues to display the data for the selection when you clicked Lock. If you turn off Lock, the table updates to show data only for the current selection. If you click Update when Lock is on, the software will refresh the table contents to reflect the current selection, and then retain that data. Update Refreshes the displayed data to reflect any changes in the objects or mapping, or, when Lock is on, the selection. For example, if you apply mapping to an object, or change its mapping, click Update to display the changes in the Map Channel Info dialog. Channel Info table The table functions similarly to a spreadsheet. If not all rows or columns are visible, you can scroll the table using standard methods, including rolling the 6050 | Chapter 19 Material Editor, Materials, and Maps