Autodesk 12812-051462-9011 User Guide 3 - Page 2565
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Facets+Highlights Renders objects with flat shading and displays specular highlights. Facets Renders polygons as flat surfaces, shaded but with no smoothing or highlights. Flat Renders each polygon in its raw, unshaded diffuse color, disregarding any contribution from ambient lighting or light sources. This rendering method is useful when it's more important to see each polygon than to see its shading. It's also a good way to check the results of bitmaps created with Render to Texture on page 6371. Hidden Line A wireframe mode that hides faces and vertices with normals on page 8059 pointing away from the viewpoint, as well as any parts of objects that are obscured by closer objects. In this display mode only, the wireframe color is determined by the Viewports > Hidden Line Unselected color, not the object or material color. See Colors Panel on page 7712. Lit Wireframes Renders objects as wireframes with flat shading. Wireframe Draws objects as wireframes with no shading applied. To toggle quickly between Wireframe and Smooth+Highlights, press F3. Bounding Box Draws objects as bounding boxes with no shading applied. A bounding box on page 7932 is defined as the smallest box that completely encloses an object. Edged Faces Available only when the current viewport is in a shaded mode, such as Smooth, Smooth+Highlights, Facets+Highlights, or Facets. When Edged Faces is on in these modes, the wireframe edges of objects appear along with the shaded surfaces. This is helpful for editing meshes in a shaded display. Press F4 to toggle Edged Faces display. Edges are displayed using the object wireframe color, while surfaces use material colors (if a material is assigned). This lets you create contrasting colors between the shaded surfaces and the wireframe edges. You can switch these around in the Display Color rollout on page 177 in the Display panel. Transparency group None Objects with transparency assigned appear completely opaque, regardless of the transparency settings. Simple Objects with transparency assigned are displayed with a "screen door" transparency effect. Best Objects with transparency assigned are displayed with a two-pass transparency effect. 7820 | Chapter 26 Customizing the User Interface