Autodesk 12812-051462-9011 User Guide 3 - Page 1615
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You add the Inferno effect to other lens flare effects. Inferno is selected in the Preferences panel. The lens flare effect you are adding Inferno to, such as glow, must also be selected for Inferno to work correctly. The Inferno panel is divided into two sections: Settings and Parameters. Settings group Gaseous A loose and soft pattern, often used for clouds and smoke. Fiery Fractal patterns with bright, well-defined areas, often used for fires. Electric Long, well-defined tendril pattern that can be used to produce arcing electricity, when animated. By adjusting the quality of the pattern to 0, you can create the effect of water reflection. Lock Effect Locks the inferno effect to the lens flare. When the lens flare moves across the screen, the inferno effect moves with it. Use this option when you want the noise pattern to move with the flare for effects like torches. Lock Noise Locks the inferno noise patterns into the screen. When the lens flare is animated and moving across the screen, the noise pattern stays in one spot and the flare moves through it. This is often used for creating plasma trails and cloud patterns. Motion When you animate the inferno, motion specifies how fast the inferno patterns move in the direction set by the Direction spinner. For example, if you want to simulate a raging fire, you want the fractal patterns to move upward. This parameter can be animated on page 6848. Direction Specifies the direction, in degrees, of the inferno effect motion. By default, 0 is aligned in the 12 o'clock position, and works clockwise. This parameter can be animated. NOTE The Motion and Direction spinners control the motion of the fractal pattern in the X and Y directions. You can control the Z direction using the Speed option under Inferno Parameters. Quality Specifies the overall quality of the fractal noise patterns in the inferno effect. Higher values result in more iterations of the fractals, more detail in the effect, and slightly longer render times. This parameter can be animated. Reseed The number that the fractal routines use as a starting point. Set this spinner to any number to create different fractal effects. The Reseed button randomly selects a new number. 6870 | Chapter 22 Video Post