Autodesk 12812-051462-9011 User Guide 3 - Page 1803
Merge
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Merge File menu > Merge Merge allows you to load objects from saved scene files into the current scene. You can also use Merge to combine an entire scene with another. This behaves similarly to the XRef Merge dialog on page 6956. The Merge dialog lets you load and save influences on page 8012 with or without their dependents. In many cases, objects should be referenced with their influences, but the display only makes you aware of the relationships, it does not force you to externally reference them. When you select an item in the list window and click Influences, the object's influences are selected in the list window. When you select an item in the list window and Display Influences is on, the object's influences are shown in blue in the list window. When you select an item in the list window and Select Influences is on, the object's influences are also selected in the list window. Automatic Unit Conversion When Respect System Units in Files is on in the Units Setup dialog on page 7809, in the System Unit Scale group, merged objects from a file with a different scene unit scale are scaled to maintain their correct size in the new scene. No conversion is done when merging files created in 3ds Max 1.x. NOTE If Respect System Units is off (which is not recommended), a 100-foot radius sphere that was created in a 1 unit = 1 foot scene becomes a 100-inch sphere in a 1 unit = 1 inch scene. Resolving Name Conflicts Object Name Conflicts When one or more incoming objects have the same name as objects in the scene, an alert gives you the following options: Merge Merges the incoming object using the name in the field at the right. To avoid having two objects with the same name, type a new name before proceeding. Skip Does not merge the incoming object. Delete Old Deletes the existing object before merging the incoming one. 7058 | Chapter 23 Managing Scenes and Projects