Autodesk 12812-051462-9011 User Guide 3 - Page 1347
Radial Color group, Circular Color group
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Intensity Controls the overall brightness and opacity of the individual effect. Higher values produce a bright, more opaque effect, and lower values produces a dim, transparent effect. Glow Behind Gives the effect the ability to be displayed behind objects in your scene. Occlusion Determines how much the Lens Effects Scene Occlusion parameters will affect the particular effect. The value entered determines what percentage of occlusion set in the Lens Effects Globals panel will be applied. Squeeze Determines whether the effect will be squeezed. When activated the effect will be squeezed according to Lens Effects Globals under the Parameters panel in the Squeeze spinner. Use Source Color Mixes the source color of the light or object you are applying the effect to and the color or mapping set in the Radial Color or Circular Color parameters. A value of 0 uses only the values set in the Radial Color and Circular Color parameters while a value of 100 uses only the light or objects source color. Any value between 0 and 100 will render a mix between the source color and the effect's color parameters. Radial Color group The Radial Color settings affect the inner and outer colors of the effect. You can set the color swatches to set the inner and outer colors of the Lens Effect. You can also use bitmaps such as Gradient or Cellular to determine the radial color. Falloff Curve Displays the Radial Falloff dialog on page 6658 in which you can set weights for the colors used in Radial Color. By manipulating the Falloff Curve you can make the effect use more of one color or map than the other. You can also use a map to determine the falloff when a light is used as a Lens Effects source. Circular Color group Circular Color determines the color of the effect by using four different color swatches that are matched to the four quadrants of the effect. A map can also be used to determine circular color. Mix Mixes colors set in Radial Color and colors set in Circular Color. Setting the spinner at 0 will only use values set in Radial Color while setting the spinner at 100 will only use values set in Circular Color. Any value between 0 and 100 will mix between the two values. 6602 | Chapter 21 Effects and Environments