Autodesk 12812-051462-9011 User Guide 3 - Page 1438
Global Lighting group
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effect by changing the background color at a nonzero frame with the Auto Key button on. Environment Map The button for Environment Map on page 7964 displays the name of the map, or "None" if none has been assigned. The map must use Environmental mapping coordinates on page 8034 (spherical, cylindrical, shrink wrap, and screen). To assign an environment map, click the button and use the Material/Map Browser to choose a map, or drag a map from a sample slot or map button in the Material Editor (or anywhere else in the software; for example, a Projector Map button) and drop the map on the Environment Map button. A dialog asks if you want the environment map to be a copy (independent) or an instance of the source map. NOTE If your scene includes animated bitmaps, including materials, projector lights, environments, and so on, the animation file is reloaded once per frame. Rendering performance slows down when your scene uses multiple animations, or the animations are themselves large files. To adjust the environment map's parameters, for example to assign a bitmap or change the coordinate settings, open the Material Editor, drag the Environment Map button, and drop it over an unused sample window. Use Map Uses a map for the background rather than the background color. Global Lighting group Tint Tints all lights in the scene (except for ambient light) if this color is anything other than white. Click the color swatch to display the Color Selector, on which you can choose the tint color. You can animate the tint color by changing it at a nonzero frame with the Auto Key button on. Level Multiplies all lights in the scene. A Level of 1.0 preserves the original, individual light settings. Increasing the Level raises the lighting for the overall scene, and decreasing the Level lowers the overall lighting. This parameter is animatable. Default=1.0. Ambient Sets the color for the ambient light. Click the color swatch, and choose the color you want in the Color Selector. You can animate the light effect by changing the ambient light color at a nonzero frame with the Auto Key button on. Environment Panel | 6693