Rane HAL1x Design Guide - Page 128

Add Room, Layout & Control, Combine Processor block. The block

Page 128 highlights

HAL SYSTEM DESIGN GUIDE To the left is an image of a Room Combine Processor block. The block displays the base rooms in your room combine (as well as providing connection points for wiring inputs and outputs, but we'll get to that in a moment). A base room is a room that cannot be subdivided. It can be combined with other base rooms to form new rooms, but it cannot be broken down any further. While this example contains three base rooms (Room A, Room B, and Room C), you can add up to nine more base rooms by clicking the Add Room button at the bottom of the block. Base Room Configuration The block now knows how many base rooms there are, but to make sense of them, it also needs to know how the rooms are arranged. You provide this information in the block's properties dialog box (on the Layout & Control tab) by simply dragging the rooms into a drawing area and arranging them appropriately. In our example, the rooms are arranged as shown here: Designation of Movable Walls The final key piece of information needed by the Room Combine Processor block is which walls are movable. Knowing both the arrangement of the rooms and which walls can be opened and closed, the block is able to determine how many actual room configurations are possible. To provide this last key piece of information, you simply drag a movable indicator (in the block's properties dialog box) onto the room arrangement and use it to specify which walls are movable. The result looks like this: 124

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To the left is an image of a Room
Combine Processor block. The block
displays the base rooms in your room
combine (as well as providing con-
nection points for wiring inputs and
outputs, but we'll get to that in a
moment). A base room is a room that
cannot be subdivided. It can be com-
bined with other base rooms to form
new rooms, but it cannot be broken
down any further. While this example
contains three base rooms (Room A,
Room B, and Room C), you can add
up to nine more base rooms by click-
ing the
Add Room
button at the bot-
tom of the block.
Base Room Configuration
The block now knows how many base
rooms there are, but to make sense of
them, it also needs to know how the
rooms are arranged. You provide this
information in the block's properties
dialog box (on the
Layout & Control
tab) by simply dragging the rooms
into a drawing area and arranging
them appropriately. In our example,
the rooms are arranged as shown here:
Designation of Movable Walls
The final key piece of information needed by the Room Combine Processor block is which walls are
movable. Knowing both the arrangement of the rooms and which walls can be opened and closed, the
block is able to determine how many actual room configurations are possible. To provide this last key
piece of information, you simply drag a movable indicator (in the block's properties dialog box) onto
the room arrangement and use it to specify which walls are movable. The result looks like this:
HAL SYSTEM DESIGN GUIDE
124